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Blender, Cycles, Photoshop & After Effects Workflow with Chris Beatty
Maya Workflow for Blocking, Animating & Polishing with Gang Trinh
Character Animation Techniques using Maya & Unreal with Taylor Whitsett
Real-Time Cinematic Workflow using Unreal, Blender & Houdini with Kosuke Iwasaki
Concept, Design & Rendering Techniques in Photoshop with Steve Firchow
Texturing, Lighting, Animation & Rendering Techniques With Eric Keller
Beginner’s Guide to Modeling & Animation Workflows with Eric Keller
Beginner’s Guide to Getting Started in Maya with Eric Keller
Simulating Fluid Interactions with David Silberbauer
Mastering Character Performance in Maya with Alissar Kobeissi
Production-Ready Workflow using Golaem, Maya & Unreal Engine with Wilfried Lhomme
Production-Level Character FX Workflow with Saravmit Singh
Concept to Final Comp using Photoshop, Nuke & Blender with Liane Xuelian Li
Maya, ZBrush, Wrap & Photoshop Workflow with Adam Spring
Hard-Surface Design, Modeling & Rendering Techniques with Kris Turvey
Step-by-Step VFX Workflow using Houdini & Natron with Maria Barbadillo
Houdini, ZBrush & Unreal Engine Workflow with Giovani Magana
Mari, ZBrush, Nuke & Houdini Workflow with Sohrab Esfehani
Tools, Tips & Techniques with Dave Neale
Designing Actions for Games & Cinematics with Brad Faucheux
Photoshop, Maya, Materialize & Arnold Workflow with Tony Ianiro
Photoshop, Maya & Arnold Workflow with Tony Ianiro
Creating a Sinkhole Sand Effect with David Silberbauer
Houdini & Nuke Workflow for Lighters & Generalists with Andreas Kjær-Jensen
Light & Composite a Shot using Maya & Nuke with Graham Cunningham
Modeling, Texturing & Rendering Techniques with Joshua Haun
Houdini, Maya & Nuke Workflow with Josh Harrison
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca
Substance 3D Modeler, ZBrush & Blender Workflow with Corey Gooch
Maya & Marmoset Toolbag Workflow with Madhav Shyam
Animating Game Creatures Using Maya with Christian Brierley
Intermediate Environment Workflow using World Creator & Blender with Koke Nunez
Lighting & Rendering using KeyShot & Photoshop with Neville Page
Designing Characters in ZBrush with Neville Page
Advanced Animation Techniques with Stephen Cunnane
Mari, Maya & Gaffer Workflow with Michal Zsigmund
Professional Houdini Workflow with Salah Hussein
Houdini & Nuke Production Workflow with Jon Perez
Making a Fully Textured, Game-Ready Character with Omid Moradi
From Concept to Final Sculpt using ZBrush, Maya & Marvelous Designer with Omid Moradi
Character Animation & Interactive Gameplay Workflow with Bill Buckley
Creating a Desert Car Scene with Alvaro J. Segura
Story Development & Creative Workflow with Tiago Sousa
Procedural FX shot techniques with David Silberbauer
Clothing & Cloth Sims with Erika Lochs
Photoshop, Fusion, Maya & Substance Painter Workflow with Kris Turvey
Workflow Tips & Tricks using Maya, Redshift & Photoshop with Josh Docherty
Fundamental Animation Principles with Erik A. Castillo
Efficient Techniques using Maya & ZBrush with João Victor
Blender & Photoshop Techniques with Isaac Yeram Kim