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Mari, ZBrush, Nuke & Houdini Workflow with Sohrab Esfehani
Photoshop, Maya, Materialize & Arnold Workflow with Tony Ianiro
Photoshop, Maya & Arnold Workflow with Tony Ianiro
Light & Composite a Shot using Maya & Nuke with Graham Cunningham
Houdini, Maya & Nuke Workflow with Josh Harrison
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca
Intermediate Environment Workflow using World Creator & Blender with Koke Nunez
Lighting & Rendering using KeyShot & Photoshop with Neville Page
Mari, Maya & Gaffer Workflow with Michal Zsigmund
Photoshop, Fusion, Maya & Substance Painter Workflow with Kris Turvey
Workflow Tips & Tricks using Maya, Redshift & Photoshop with Josh Docherty
Blender & Photoshop Techniques with Isaac Yeram Kim
Prop Design using Photoshop, Blender, Octane & ZBrush with Olivier Dubard
ZBrush, Maya, Marvelous Designer, Substance 3D Painter & Marmoset Toolbag Workflow with Colleen Larson
Maya, ZBrush, Substance Painter & Marvelous Designer Workflow with Mahmoud Salah
Concepting using Substance 3D Modeler & Blender with Bryant Momo Koshu
Interior & Exterior Vehicle Design Using Blender & Photoshop with Jort van Welbergen
2D-to-3D Workflow using Photoshop, Blender, Materialize & DAZ Studio with Jarold Sng
2D-to-3D Workflow Using Blender, Quixel Bridge & Photoshop with Leo Li
SpeedTree, Substance Painter & Houdini Pipelines with Ciro Cardoso
3ds Max, ZBrush, Marmoset Toolbag & Substance Painter Workflow with Dylan Mellott
Houdini, Arnold & Nuke Workflow with Frederick Vallee
SpeedTree, Maya, ZBrush, Substance & UE5 Workflow with Colin Valek
Photoshop, Blender, Substance & Procreate Workflow with Jose Vega
From Photoshop to Unreal Engine 5 with Ehsan Bigloo
Photoshop & Blender Workflow with Francesco Corvino
Procedural Surfacing using Substance 3D Designer, Maya & V-Ray with Christopher Barischoff
Environment Storytelling Using SketchUp & Photoshop with Eddie Bennun
Blender, 3D-Coat & Photoshop Workflow with Jannis Mayr
Keyframe Workflow using 3D-Coat, Daz3D & Photoshop with Bram Sels
Effects Workflow using Vellum, Particles, Pyro & Flip with Choi Gil Nam
An Environment Generalist Workflow with Jianfeng Li (Allan)
Creating Stylized Assets for Unreal Engine with Rodrigo Brea
From Maya & ZBrush to Unreal Engine 5 With Giovani Magana
3D-to-2D Design & Painting Techniques with Hamish Frater
Weapon Modeling & Texturing Techniques With Sean Marino
3D Design using 3D-Coat, ZBrush, KeyShot & Photoshop with Joe Gloria
From Concept to ZBrush to Final Illustration With Mike Thompson
A Comprehensive Guide for Stylized Characters With Dan Eder
Blender, 3D-Coat, Maya, KeyShot & Photoshop Techniques With Philippe Gaulier
Master Building Design Using Photoshop, 3D-Coat & Octane for Blender With Asim A. Steckel
Procreate, Photoshop, Gravity Sketch, Blender & 3D-Coat Techniques With Aleksey Pollack
The Making Of "Div" With Ehsan Bigloo
Character Creation Workflow Using ZBrush, Maya, Mari & V-Ray With Babak Bina
From ZSphere to Final Render Using ZBrush & Maya With John William Crossland
Maya Hair & Fur Fundamentals With Bruno Tornisielo
From 2D Concept to Unreal Engine 5 Render With Kat Unsworth
Interior Lighting Workflows Using Lightmaps & Lumen With Ted Mebratu
Texturing Pipeline Using UE5, Blender & Substance Painter With Dominique Buttiens
Sketching in Photoshop & 3D Kitbashing Techniques With Jonas Hassibi