Dec 21, 2023
SpeedTree, Maya, ZBrush, Substance & UE5 Workflow with Colin Valek Learn how to...
Jul 20, 2023
Utilizing Parameters to Create Multiple Materials with Kat Tamburello Learn how to create...
Dec 08, 2022
Character Creation Workflow Using ZBrush, Maya, Mari & V-Ray This 3.5-...
Aug 04, 2022
This creature design workshop by Wētā FX Lead 3D Modeler, Pascal Raimbault, covers his complete pipeline for concepting unique characters for production....
May 18, 2022
Explore the process of designing a character and bringing it to life as...
Feb 15, 2022
Discover how to generate complex-looking trees using SpeedTree and Houdini, with this...
Jul 15, 2021
Whether it’s in movies, TV shows, music videos, or video games, digital...
Jun 07, 2021
Learn to create photorealistic procedural shaders with Arnold and take advantage of the...
May 20, 2021
This comprehensive material texturing workshop teaches industry-proven techniques tried and tested on...
Mar 11, 2021
Strengthen your understanding of look development and explore the core differences between real-...
Feb 25, 2021
Optimization for Games: Settings, Materials, Textures & Commands As important as it is...
Jan 27, 2021
Learn how to make photorealistic, production-ready props with this complete modeling and...