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TEXTURING & LOOK DEVELOPMENT

  44 posts

  Jul 09, 2026

Creating Realistic Cliff Materials using Substance Designer

This comprehensive 4-hour workshop by Vincent Dérozier focuses on creating realistic cliff surfaces in Substance Designer, with a strong emphasis on balancing high levels of detail with clear visual readability....

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  Aug 12, 2025

Fantasy Creature Texturing & Look Dev

Mari, ZBrush, Nuke & Houdini Workflow with Sohrab Esfehani In this workshop, Sohrab...

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  May 16, 2025

Character Creation for Production

ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca Learn the...

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  Mar 27, 2025

Virtual Makeup Design: Volume 2

Lighting & Rendering using KeyShot & Photoshop with Neville Page Character design is...

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  Mar 06, 2025

Creating Production-Ready Hero Assets using Mari

Mari, Maya & Gaffer Workflow with Michal Zsigmund VFX Artist Michal Zsigmund guides...

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  Feb 04, 2025

Creating a Character for Games: Vol. 2

Making a Fully Textured, Game-Ready Character with Omid Moradi Following on from...

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  Jan 31, 2025

Creating a Character for Games: Vol. 1

From Concept to Final Sculpt using ZBrush, Maya & Marvelous Designer with Omid...

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  Dec 12, 2024

Designing Sci-Fi Props for Film

Photoshop, Fusion, Maya & Substance Painter Workflow with Kris Turvey In this 3-...

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  Oct 31, 2024

Creating Cinematic Concept Art

Blender & Photoshop Techniques with Isaac Yeram Kim Learn simple yet powerful techniques...

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  May 17, 2024

Creating Clothing for Characters in Marvelous Designer

3D Workflow using Marvelous Designer, Substance Painter, Blender & Photoshop with Olena Zykova...

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  Feb 22, 2024

Creating Realistic Fabric & Clothing for Games

Marvelous Designer & ZBrush Workflow with Erika Lochs Clothing and how cloth materials...

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  Jan 18, 2024

Creating a Large-Scale Aerial Shot

Houdini, Arnold & Nuke Workflow with Frederick Vallee Discover how to create a...

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