Jul 09, 2026
This comprehensive 4-hour workshop by Vincent Dérozier focuses on creating realistic cliff surfaces in Substance Designer, with a strong emphasis on balancing high levels of detail with clear visual readability....
Aug 12, 2025
Mari, ZBrush, Nuke & Houdini Workflow with Sohrab Esfehani In this workshop, Sohrab...
May 16, 2025
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca Learn the...
Mar 27, 2025
Lighting & Rendering using KeyShot & Photoshop with Neville Page Character design is...
Mar 06, 2025
Mari, Maya & Gaffer Workflow with Michal Zsigmund VFX Artist Michal Zsigmund guides...
Feb 04, 2025
Making a Fully Textured, Game-Ready Character with Omid Moradi Following on from...
Jan 31, 2025
From Concept to Final Sculpt using ZBrush, Maya & Marvelous Designer with Omid...
Dec 12, 2024
Photoshop, Fusion, Maya & Substance Painter Workflow with Kris Turvey In this 3-...
Oct 31, 2024
Blender & Photoshop Techniques with Isaac Yeram Kim Learn simple yet powerful techniques...
May 17, 2024
3D Workflow using Marvelous Designer, Substance Painter, Blender & Photoshop with Olena Zykova...
Feb 22, 2024
Marvelous Designer & ZBrush Workflow with Erika Lochs Clothing and how cloth materials...
Jan 18, 2024
Houdini, Arnold & Nuke Workflow with Frederick Vallee Discover how to create a...