Jun 30, 2026
This 30-minute workshop offers a comprehensive breakdown of Ted Mebratu’s tried-and-tested workflow for quickly achieving an atmospheric rainy lighting scenario in Unreal Engine with Ultra Dynamic Sky....
Feb 26, 2026
Texturing, Lighting, Animation & Rendering Techniques With Eric Keller The third and final...
Sep 27, 2025
Shading Complex Curved Objects with Neville Page In the final instalment of the...
Sep 10, 2025
Shading Cylinders, Cones & Spheres with Neville Page In this second volume of...
Sep 05, 2025
Shading Planar Surfaces with Neville Page Learn the essential skills that every designer...
Jul 16, 2025
Photoshop, Maya, Materialize & Arnold Workflow with Tony Ianiro Continuing on from Cityscape...
Jul 03, 2025
Creating a Sinkhole Sand Effect with David Silberbauer Learn how to create a...
Jun 19, 2025
Houdini & Nuke Workflow for Lighters & Generalists with Andreas Kjær-Jensen Elevate...
Jun 11, 2025
Light & Composite a Shot using Maya & Nuke with Graham Cunningham Explore...
Jun 03, 2025
Modeling, Texturing & Rendering Techniques with Joshua Haun Learn how to use Blender...
May 22, 2025
Houdini, Maya & Nuke Workflow with Josh Harrison Explore the entire process of...
May 16, 2025
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca Learn the...